League
|
Gold
|
Elixir
|
Dark Elixir
|
Bronze III
|
50,000
|
50,000
|
-
|
Bronze II
|
60,000
|
60,000
|
-
|
Bronze I
|
70,000
|
70,000
|
-
|
Silver III
|
80,000
|
80,000
|
-
|
Silver II
|
90,000
|
90,000
|
-
|
Silver I
|
100,000
|
100,000
|
-
|
Gold III
|
120,000
|
120,000
|
200
|
Gold II
|
140,000
|
140,000
|
400
|
Gold I
|
160,000
|
160,000
|
600
|
Crystal III
|
180,000
|
180,000
|
800
|
Crystal II
|
200,000
|
200,000
|
1,000
|
Crystal I
|
220,000
|
220,000
|
1,100
|
Master III
|
240,000
|
240,000
|
1,200
|
Master II
|
260,000
|
260,000
|
1,300
|
Master I
|
280,000
|
280,000
|
1,400
|
Champion III
|
300,000
|
300,000
|
1,500
|
Champion II
|
320,000
|
320,000
|
1,600
|
Champion I
|
340,000
|
340,000
|
1,700
|
Titan III
|
360,000
|
360,000
|
1,800
|
Titan II
|
360,000
|
360,000
|
1,800
|
Titan I
|
360,000
|
360,000
|
1,800
|
Legend
|
360,000
|
360,000
|
1,800
|
* So notice a few things here: For one, dark elixir bonuses start at Gold III. Each league after Silver I will increase gold and elixir bonuses by 20,000 all the way up to Titan III, where it reaches 360,000 and freezes there so every league above that has the same gold and elixir bonus. Dark elixir bonuses start at 200 in Gold III and increase by 200 each league until Crystal II when it reaches 1,000. After that, dark elixir only increases by 100 each league until Titan III when it freezes at 1,800 and stays there. So at Titan III, all the resource bonuses are frozen and stays the same in all the leagues above it.
As you probably know, loot cart is a broken down cart of loot left behind by your enemy. It gives you back a certain amount of the loot your enemy stole from you. There can only be one on your village map at a time so make sure to collect it as soon as you get the message that you are being attacked! And so you know what you're looking for with the Loot Cart, here is a picture of it:
Loot Cart!! |
Enjoy the new update! I will have the latest thoughts and news on the update as soon as I get it! Clash on!!
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